There are also four new rallies added to WRC 10 in comparison to 9. These are short runs that let players test out their car tweaks and builds on a short stretch of road before they start off a new race. If you’re looking for the “new” in WRC 10 then KT Racing says the Shakedown stages are a great new addition. It definitely helps make the PS5 the place to play WRC 10. The DualSense further adds to this experience thanks to its adaptive trigger support and haptic feedback. Do you know when you’re so into a race that when you hit a rock you can’t help but lash forward on your seat? That is what WRC 1o does and it helps elevate the gameplay. Even pop and skid pulled me into the race more and more. You can also make things as challenging as you want, if you’re into that sort of detailed race.Ĭars feel great and sound even better. I was able to tweak the game’s difficulty to tone down the unforgiving handling and traction in order to further “arcade-ify” the experience. It is a simulator but not as intense as I feared which is great too. KT Racing has nailed down the feel of each car and how they merge onto the game’s race tracks. There’s also split-screen across a range of modes. It is great to see the mode add even more hours into the game. There’s also a robust leaderboard feature across most of the modes. I could join clubs and custom championships. I am not the biggest fan of playing racing games online, especially with 200ms ping in my region but the game mode is decently spread out too. Those who enjoy an online race will also find the multiplayer mode. Be it racing under extreme weather conditions or preventing a certain amount of damage from building up on a car while racing under crazy weather. Then there’s the challenge mode that packs some tough events that test a range of skills. The game lays out the foundations of racing and taught me how to fine-tune my braking, turns, acceleration and more to perfect my driving. I also enjoyed how fantastic the training modes are in WRC 10. Depending on my actions, my team morale also increased and decreased and my decisions and performance also affected my relationship with my car’s manufacturer. You need to manage your team, keep track of the calendar, train the team and slowly improve your skills throughout it all. There’s a lot of management to master in the career mode too. You start out in a junior league and have to slowly make your way up the ranks. The career mode follows a similar cookie-cutter approach most racing games do. The 120FPS mode reduces the game’s resolution to 1080p and it is a bit hard on the eyes but the 60FPS mode is more than enough to create a decent balance. The game loads incredibly fast and the two graphics modes unlock 120FPS, 30FPS and 60FPS mode. WRC 10 does feel enhanced thanks to its PS5 features so at least there’s that. If anything, that game still makes most racing titles seem like cheap attempts. Of course, it is hard to review a racing game without referencing the fantastic reboot we saw in the DiRT series last year. I can’t speak for what WRC 9 was like but the 50th Anniversary mode in this year’s game is extremely fun. Its robust vehicle roster spans five decades of rally driving and the robust career mode is exciting. WRC 10 also knocks it out of the park when it comes to the content available in the game. It is dangerous and requires fine precision as every break and every turn of the analogue affected the outcome of the race. WRC 10 also forced me to appreciate the art of rally driving which is something video games struggle to do. Thankfully, WRC 10, while still being a copy-and-paste annual release, offered enough to keep me interested much longer than usual. If anything, every racing game I have reviewed this year has been a tiring repeat of the one that came before it. I haven’t played a WRC in a while and it helps skipping out on a game or two in these racing series so when you go back, things feel somewhat refreshing. If anything, we give Call of Duty and FIFA way too much flak for their annual releases when compared to the number of racing games we have to sit through. Every year is no doubt filled with a handful of racers.
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